Recent Posts

Pages: [1] 2 3 ... 10
1
Questions & Suggestions / Re: Maybe Let us Play the Alpha?
« Last post by newhalo123 on Today at 03:58:01 AM »
Welcome to the forums LairaTheJester!
We don't have a timeframe on any sort of release, but we'll be sure to let everyone know when we do! We are still working on the game, so don't worry!

If you want to help out the project, please be sure to post in the Recruitment forum in the related thread. We'll be sure to get back to you as soon as we can!

Again, welcome to Excalibur!
2
Questions & Suggestions / Maybe Let us Play the Alpha?
« Last post by LairaTheJester on May 29, 2017, 06:12:10 AM »
I literally created an account just to ask this. I've been watching your guys progress for a while now, and it seems you have a working alpha... atleast for space stuff.

Have you considered allowing people to download and play the alpha version, and simply update the clients as you progress threw development. It may help drive interest in the project, and maybe even allow you to find more people who are willing to help develop the game. I know I would be willing to help (I'm a 3D modeller who uses Cinema 4D).
3
Off-Topic / Star Trek discovery trailer review - what do you think?
« Last post by Colespock on May 29, 2017, 01:06:56 AM »
I'm all for more Star Trek but I have mixed feelings about the new show (see below) what do y'all think? I was wishing for a post Voyager/Nemesis show.

The link is to my breakdown of the trailer.

https://www.youtube.com/watch?v=vust0CAsyA8 
4
News / Re: Galaxy Bridge with WIP character model to scale.
« Last post by Darkthunder on May 28, 2017, 09:39:31 PM »
Quick edit  :D
5
News / Galaxy Bridge with WIP character model to scale.
« Last post by newhalo123 on May 28, 2017, 08:06:23 PM »
6
Questions & Suggestions / A few questions
« Last post by excellentchoice on May 28, 2017, 06:52:15 AM »
Firstly, let me say how good and promising this looks so far, and I am not kidding. It could be an incredible game, and a real testament to what can be achieved in a fan-driven passion project. Kudos.  :yay

Got a few questions:

1: I understand single-player Campaign mode is the main focus of the game, with a choice of characters. Will there be options to create a custom character for this, as per STO?

2: further to this, are there any plans for additional Campaign content in the form of a Klingon Empire Campaign, a Ferengi/Romulan/Cardassian etc mode, or even a Borg mode?

3: further to that, can we expect the chance to play as non-human/non-Federation protagonists in Freeplay mode? It has been a frequent subject of discussion among STO players that one day, maybe, the devs would produce a Borg faction for STO, allowing us to pilot a cube, etc. but this hopeful talk is often met with the observation that such a thing would be all but impossible to write into the story, and too much to hope for. As gamers and fans of ST, we probably all have some ideal notion of a dream ST game we'd love for someone to buy the licence and make. My own would be to have an option of multiple playable ships of different species from the various shows/movies, with some customization for the sake of variety and tactical planning, and opportunity to show off our distinctive ships and characters in some mulitplayer mode. Want to captain a Klingon bird of prey on behalf of the Empre? You can. A Monean submarine-ship on behalf of their people, or ship of the Vidiian Sodality or the Dominion? You can do that, too. That, and some gameplay more akin to the show/s in feel, with actual leadership of a crew/command of technology, tactics and decision-making somehow being crucial, rather than just bigger DPS weapons and pew-pew, which seems to be the way to win in STO. How far am I from seeing that ideal game realized in ST: Excalibur, can you tell me?

4: I see ship battles will be a major part of the game (well, duh) but are there plans for much in the way of ground-based mission content, or real RPG elements?

5: Will there be Tribbles?
7
Off-Topic / Re: Star Trek: Defense Line (Developing a new ST RTS game)
« Last post by newhalo123 on May 28, 2017, 02:40:49 AM »
Looking sweet! I can't wait to play this!
8
Off-Topic / Re: Star Trek: Defense Line (Developing a new ST RTS game)
« Last post by u.s.s.sovereign on May 27, 2017, 03:04:01 PM »
Armada 2 classical screenshot and our remake in Defence Line. What do you think? Have a look:


9
News / Re: Updated UI
« Last post by NXAdam1701 on May 26, 2017, 09:24:51 AM »
Speaking about UI, I was watching Prometheus the other day and I thought the Orange hue they used was pretty neat and flowed well. The Sovereign red and blue was an eye sore.

Adam
10
News / Updated UI
« Last post by newhalo123 on May 26, 2017, 02:54:06 AM »
Updated UI, continued from Saturday's update!
https://t.co/O3kxOAxWSt



Props to Aricwithana!
Pages: [1] 2 3 ... 10