OK...having played Bridge Commander and Legacy (which I KNOW is but a fraction of the Star Trek space sims) one thing that always bother me is small/unrealistic planet size/scale.
With Bridge Commander and its dated engine, not mention the PC hardware that was out at the time, it is understandable that the planets can't be full sized...but with Legacy I was just horrified! I mean, the planets in the game were like 3x the size of the ships once you got close and this was with a newer engine and MUCH better hardware!
That brings me to my question...will Excalibur have full, true to scale planets? I am perfectly fine with not having planets you can explore real time or land on (I wouldn't expect that)...but please tell me we aren't going to have tiny little BS planets!
In X3 its so awesome to come up close to a planet and have it fill your whole screen up because its actual scaled to the ships instead of the poor excuse for "planets" in Legacy.
Thanks!