Author Topic: NanoFX Releases Thread  (Read 5934 times)

Offline Brendan Caulfield

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Re: NanoFX Releases Thread
« Reply #40 on: November 04, 2011, 10:50:55 AM »
I think you accidentally that sentence.

But yeah, the NanoFX site is totally offline, there's just a template blog there.

Would someone with a near-up-to-date archive of these ships care to post them somewhere, and link here? I'd really like to get my grubby mitts on the last few releases.

Offline Maxi

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Re: NanoFX Releases Thread
« Reply #41 on: November 04, 2011, 01:08:57 PM »
I would want to know if someone can do it...me too... as I barelly said.  :lol:

Offline MR_7

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Re: NanoFX Releases Thread
« Reply #42 on: November 04, 2011, 11:59:19 PM »
Can you post a link for all of the texspec 2 ships? I got a new computer and i lost all the ships, and i can't download them because of the site being down.
Would someone with a near-up-to-date archive of these ships care to post them somewhere, and link here? I'd really like to get my grubby mitts on the last few releases.
I would want to know if someone can do it...me too... as I barelly said.  :lol:

Fear not my friends i'm creating a temporary website for downloads, Unfortunatly i'm goning to stop releasing ships untill its ready... Hopefully next weeks release will be the website :D

As for this week the score has become.....

Excalibur Team  11 : Community 3

Excalibur team is running away with this :P and the cookie goes to Micheal

Friday Release #16

Aftermath's Raptor Class (ST Legacy Convesion)

Yes i know its not as good as Excalibur's Raptor.. not even close to the design but i have permission to release it and it look pretty good :D. So thanks to the Aftermath team for providing me the means to bring you so many romulan ships. I've also included the detail map to the romulan race so that should make them look even better.

Download Here: http://www.gamefront.com/files/20959477/Raptor.zip

So as always enjoy the pics and the file :)

Offline MR_7

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Re: NanoFX Releases Thread
« Reply #43 on: November 08, 2011, 05:18:13 AM »
Well for this week, as i stated on friday, i will be releasing a website for the downloads...

Here is a sneek peek... Still Work In Progress, and very very simple.

Offline Michael

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Re: NanoFX Releases Thread
« Reply #44 on: November 08, 2011, 05:21:34 AM »
Looking great!  Thanks MR_7... I am not sure what is going on with my site... DT was trying to get ahold of Zach from Hailing Frequencies... I'm not sure if he's been successful or not.
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Offline Darkthunder

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Re: NanoFX Releases Thread
« Reply #45 on: November 08, 2011, 06:51:03 AM »
As stated, i've tried contacting Zach about the hosting issues. But at this point, i'm inclined to simply start the site over, and make it a dedicated "mod hosting" site. Most of the NanoFX-Evolved related discussions seem to flow through the ST Excalibur forums these days anyways, and I suppose for good reason.

One idea, would be to have Mr_7 upload (and administer) the new file site at nanofx-evolved.com. His style for the downloads area is both simplistic, and functional. And that's really all that's needed. Would certainly be better hosting the files and site on the same location, and not split it up in various free host pages (such as Filefront). If Mr_7 and Nano agrees to this suggestion, the new (and improved) NanoFX-Evolved site would be dedicated to all things related to games (such as ST Excalibur) on the NanoFX-Evolved engine. Basically a "NanoFX-Evolved Files" (akin to BC Files).

Also as an FYI, i've been preoccupied as of late with moving to a new apartment, so i've not had much time to sit at the computer. And when I do, it tends to be either playing DC Universe Online (Free-to-play), or Battlefield 3 for relaxation purposes. Should get better thou, once I complete the move.
// Darkthunder

Offline Major Stress

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Re: NanoFX Releases Thread
« Reply #46 on: November 08, 2011, 11:59:46 AM »
I was considering DC Online, but cant do MMO's like i used to, because of the lack of free time. I am lucky to have an hour with computer these days. I am sad that the site went down, because it was the last place i could post my works unaltered for game import. However i like the idea of a "Nano-Files". So there is at least one place besides (cough) Battleclinic that has my works.

Offline TonyKirk

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Re: NanoFX Releases Thread
« Reply #47 on: November 08, 2011, 12:48:34 PM »
Well for this week, as i stated on friday, i will be releasing a website for the downloads...

Here is a sneek peek... Still Work In Progress, and very very simple.



Nice!  Looking forward to it.   :dance

Developer - twitter @DietrichAnthony

Offline Brendan Caulfield

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Re: NanoFX Releases Thread
« Reply #48 on: November 08, 2011, 08:53:42 PM »
Thanks so much, MR_7! You're fantastic for all you do for this community.

Is there a tutorial on how to convert models for the NanoFX-E Model Viewer? I've tried and failed a few times.

Offline MR_7

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Re: NanoFX Releases Thread
« Reply #49 on: November 11, 2011, 04:06:13 PM »
One idea, would be to have Mr_7 upload (and administer) the new file site at nanofx-evolved.com. His style for the downloads area is both simplistic, and functional. And that's really all that's needed. Would certainly be better hosting the files and site on the same location, and not split it up in various free host pages (such as Filefront). If Mr_7 and Nano agrees to this suggestion, the new (and improved) NanoFX-Evolved site would be dedicated to all things related to games (such as ST Excalibur) on the NanoFX-Evolved engine. Basically a "NanoFX-Evolved Files" (akin to BC Files).

Also as an FYI, i've been preoccupied as of late with moving to a new apartment, so i've not had much time to sit at the computer. And when I do, it tends to be either playing DC Universe Online (Free-to-play), or Battlefield 3 for relaxation purposes. Should get better thou, once I complete the move.

I am definatly going top agree to that, can't wait to see the new site :D

Thanks so much, MR_7! You're fantastic for all you do for this community.

Is there a tutorial on how to convert models for the NanoFX-E Model Viewer? I've tried and failed a few times.

Thanks, i'll look into making some tutorials for people to use. There is a Milkshape one hanging around somewhere, but i'll show everyone the Blender way of doing it.

Now on to the friday release...
..Right then the new website is up and ready for the downloads to commence. I've also left a little suprise in the download section..only little :P

www.7space.weebly.com


So enjoy

Offline MR_7

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Re: NanoFX Releases Thread
« Reply #50 on: November 16, 2011, 04:23:58 AM »
If its not to much trouble is there any feedback on the website, problems, changes needed, love to here some :P

Anyway back to normal which means a sneek peek for Friday

Can you guess?

Offline JD

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Re: NanoFX Releases Thread
« Reply #51 on: November 16, 2011, 06:12:27 AM »
Looks klingon...maybe the D7?

Offline Jonny

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Re: NanoFX Releases Thread
« Reply #52 on: November 16, 2011, 07:53:38 AM »
Looks klingon...maybe the D7?

Eye looks like baz's V3 D7

Offline Brendan Caulfield

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Re: NanoFX Releases Thread
« Reply #53 on: November 16, 2011, 10:09:04 AM »
Quote
If its not to much trouble is there any feedback on the website, problems, changes needed, love to here some :P

It was all smooth sailing for me! Great work, and THANK YOU!

If I was to suggest something, it would be a shout box beside each download. It's probably too much trouble, though, for what is basically an embellishment. Perhaps a "contact" button, something to let people send you files for the site??

Excellent work on a functional and good-looking site!

Offline TonyKirk

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Re: NanoFX Releases Thread
« Reply #54 on: November 16, 2011, 02:08:34 PM »
If its not to much trouble is there any feedback on the website, problems, changes needed, love to here some :P


I have downloaded a few new models that I did not have in the viewer and I experienced no issues.  The site doesn't need to be crazy, and the current setup seems to be pretty nice.  I personally like the thumbnails of each ship right by the download link.  Makes it easy to say, "Oh, I gotta grab that one!" ;)

Cheers, mate.  Thanks for all the work.


Tony

Developer - twitter @DietrichAnthony

Offline andyp

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Re: NanoFX Releases Thread
« Reply #55 on: November 17, 2011, 05:52:20 AM »
the new site is great! i feel like we are still missing some ships tho...

Offline MR_7

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Re: NanoFX Releases Thread
« Reply #56 on: November 18, 2011, 10:40:52 PM »
This week the cookie goes to JD and the score has become.....

Excalibur Team  12 : Community 3

Well done :D now onto this week

Friday Release #18

Baz1701's Klingon D7 (TOS)

Another ship from Baz. A huge thanks to him for producing and giving me permission for converting his models. There is also a detail map that you may need to download for the klingon folder :D ....Another thing for you guys to play with is the newly added Shout Box on the dowload page. Its meant for Feedback and i just need to people to test it, just tell me what you think.

Download Here: http://7space.weebly.com/ship-downloads.html

So as always enjoy :)

Offline newhalo123

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Re: NanoFX Releases Thread
« Reply #57 on: November 19, 2011, 03:12:45 AM »
can you add a download page for the viewer? i lost it when my computer died, and now there is nowhere to download it. Why didn't you think of that?
Live long, and Prosper. Don't give up if you keep falling down a path you don't want to be in. Persistence Helps, Alot.

Offline MR_7

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Re: NanoFX Releases Thread
« Reply #58 on: November 19, 2011, 04:01:21 AM »
can you add a download page for the viewer? i lost it when my computer died, and now there is nowhere to download it. Why didn't you think of that?

I did think of that, and thats why its not there. The site i have created is for NanoFX Models that i have converted. The NanoFX Model Viewer isn't mine to put on to the site, as well as this i do not have an un-modified copy of the latest Viewer. That being said i know that Excalibur's IndieDB site has the 1.7 Model Viewer on it, but i'm not sure whether its the updated 1.7 that Nano had put on to the original site. The link is below if your interested ... same goes for anyone else who may have lost there Viewer.

http://www.indiedb.com/games/star-trek-excalibur/downloads/model-viewer-v17

the new site is great! i feel like we are still missing some ships tho...

That is indeed the case. What i'm doing is re uploading everyship that was on the old site, but in Texture Spec 2 and with hardpoints, so it may take a while to get the all back out to you guys.  :D but i'll get there.... along with new ships.


Offline newhalo123

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Re: NanoFX Releases Thread
« Reply #59 on: November 19, 2011, 11:47:13 AM »
Thanks! also, whats the difference between your modified version, and the 1.7? are you planning on releasing it? If not, please consider doing so if it has new tech. 1.8 would be sweet!
Live long, and Prosper. Don't give up if you keep falling down a path you don't want to be in. Persistence Helps, Alot.