Author Topic: The "Picard" maneuver  (Read 1156 times)

Offline LCDRTugJohnson

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Re: The "Picard" maneuver
« Reply #20 on: September 20, 2011, 11:47:31 PM »
Alright! Let me shed some light on hnewberry99's post about the Picard Manuever. We have a StarTrek podcast that's up on iTunes called DORKTREK. It's where we dress up in our uniforms and review episodes of StarTrek. Currently we are reviewing TNG. What differentiates us from other podcast is we love the show but we break its balls as well. And
this is where the Picard Manuever comes in to play. First episode of TNG HE HAD JUST GOTTEN THE SHIP! What happens? he already separated the ship...not a good sign. So as we moved along and review episodes here are some things we found
Picard Manuever:
1. Turn the ship around

2. Detach the ship

3. Destroy the ship
               OR
3. Surrender

4. Picard wants to be beamed into a space cloud.

Picard may have killed Crushers husband

Tasha Yar can handle multiplemen because she took on rapegangs and banged Data

Deanna Troi is useless except when she's dropping it on Riker.

Riker loves to do the captain morgan pose so he can show the bulge of his wang also he might secretly be an alcoholic

Data is trained  in many forms of pleasure

Geordi is a smartass and everytime he gets handed command of the ship the white man tries to take it back (See Episode Arsenal Of Freedom)

Beverly Crusher does not know how to treat gunshot wounds (see Episode The Big Goodbye)

Wesley Crusher is a pain in the ass...he's looking for a father figure but nobody likes him but he's killed a shipful of people and he's a secret gay since he likes
Murdock instead of the girl in Coming Of Age

Worf is secretly pissed off all the time because 20 episodes in he's said 2 words...half the time he's getting his ass whooped getting electrocuted and jumped by Ferengis but he may have banged Yar so its all good after all Yar can handle rough sex
 
 
Much of the content of this post is inappropriate. This is your one and only warning. Jon.
« Last Edit: September 21, 2011, 07:26:24 PM by Jon »

Offline sman789

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Re: The "Picard" maneuver
« Reply #21 on: September 21, 2011, 12:23:21 AM »
Interesting...

Offline hnewberry99

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Re: The "Picard" maneuver
« Reply #22 on: September 21, 2011, 04:11:37 AM »
It was a joke but i was also a question. I would like to know if you can surrender and i do want to know if you can just avoid enemies. but everyone kept contradicting me on what the real picard maneuver was
ITS A TRAP!!!

Offline MajorD

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Re: The "Picard" maneuver
« Reply #23 on: September 21, 2011, 05:31:04 AM »
That's the fist post you made your point clear. I think they'll emphasize non-combat options in encounters, unlike Bridge Commander. That game had non-combat options, but they were extremely underplayed for the vast majority of the game, and were easily missed.
I'm on a pig.

Now, it's diamonds.

Offline hnewberry99

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Re: The "Picard" maneuver
« Reply #24 on: September 21, 2011, 07:50:09 AM »
Thank you Tug!
I was getting destroyed by trekkies without a sense of humor!
ITS A TRAP!!!

Offline Ilithi_Dragon

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Re: The "Picard" maneuver
« Reply #25 on: September 21, 2011, 08:55:20 AM »
Oh, we have a sense of humor, your joke just wasn't particularly funny, so we ignored it. } ; = 8 )
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Offline hnewberry99

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Re: The "Picard" maneuver
« Reply #26 on: September 21, 2011, 09:28:58 AM »
JO MAMA WASNT VERY GOOD LOLOLOLO XDXDXD

just kidding! i thought the joke was funny and if you didnt thats your opinion. my opinion just happens to be the right one
ITS A TRAP!!!

Offline IceBlade09

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Re: The "Picard" maneuver
« Reply #27 on: September 21, 2011, 12:56:46 PM »
JO MAMA WASNT VERY GOOD LOLOLOLO XDXDXD

just kidding! i thought the joke was funny and if you didnt thats your opinion. my opinion just happens to be the right one

*hood voice*

"Oh, no HE DI INT!"


...

...Ahem

Offline Jon

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Re: The "Picard" maneuver
« Reply #28 on: September 21, 2011, 07:23:36 PM »
Guys, enough spam please, can we get back to the topic at hand?
Any further helpful contributions (such as that posted by Maxi) are welcome.

Thanks
Jon
Unless stated otherwise, any views expressed are my own and should not be construed as fact with regard to the game..

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Offline hnewberry99

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Re: The "Picard" maneuver
« Reply #29 on: September 22, 2011, 04:17:31 AM »
sorry jon but this thread has no topic. it never did, it was meant as a joke and has spiraled out of control.

So everyone spam as much as you'd like!
ITS A TRAP!!!

Offline Maxi

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Re: The "Picard" maneuver
« Reply #30 on: September 22, 2011, 08:19:58 AM »
sorry jon but this thread has no topic. it never did, it was meant as a joke and has spiraled out of control.

So everyone spam as much as you'd like!

But it has a topic....The "Picard" maneuver...is pretty visible. ;-)

Seriously, it has. You're talking about maneuvers in the suggestions board so the question is how can our character order maneuvers while we're on the captain chair instead of conn station?

Looking at my post before and thinking in Bridge Commander, I assume some orders can be said while other cannot.
In that list we have more and less three categories:

1. Orders which fit in Patterns.
2. Common orders.
3. Explanatory tactical orders. (in the case we can't create new patterns and keep only the TV's known).

Examples:

1.Delta  (Maximum Coverage, Fire)
2. Polar Orbit
3. Intercede, Take Cover, Tranporter Doge, etc.

I think patterns could be used primarly or only during a red alert state, maybe with a pattern's list to give the orders to the crew, while common ones, basic maneuvers and navigational orders could be used primarly during green and yellow condition. The fact is every pattern says how and where to move from a target, and how many weapons to use and how use them  with "a click".

The complex maneuvers like Picard's one, Riker's one...etc, these could be cooked following some paths to obtain that result istead of make them automatic at order. I mean Riker one requires to stay near a unstable gas source instead it's impossible to perform, while Picard one it's easier because only needs a warp push. This way somehow...maybe we could build our own special maneuvers.

Some posible special maneuvers i can think right now:

1. To use a sun flare to wipe out a pursuer ( Martok's maneuver? )
2. To use a "gas giant" planet's gravity to sink heavy pursuants.
3. To use electric charges in nebulas to disable sensors (Kirk's maneuver)
4. To use stars, planets or asteroids gravity to accelerate (travel back time)(Spock's maneuver)
5. To use an asteroid field to hide ( Hansolo maneuver... :lol: joking)

 
« Last Edit: September 22, 2011, 09:03:13 AM by Maxi »

Offline hnewberry99

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Re: The "Picard" maneuver
« Reply #31 on: September 22, 2011, 08:41:57 AM »
I've removed your post as it adds nothing.
 
Just because you start a thread doesn't mean you own it and can dictate its content.
This thread is about manouvers as stated in the title. Please keep further discussions on topic.
 
Thanks
 
Jon
« Last Edit: September 22, 2011, 06:53:22 PM by Jon »
ITS A TRAP!!!

Offline sauertrauben

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Re: The "Picard" maneuver
« Reply #32 on: December 13, 2011, 07:26:07 AM »
I know this topic has not been visited for at least 30 days, but I am tempted to rebut.


Immelmann Turn
The ship performs a a sharp sustained turn. Used when being chased by a enemy ship. The ship will execute the maneuver to get behind the pursuing ships.


incorrect.  An 'immelmann turn' is a vector reversal achieved by pitching the ship's nose UP until the ship has turned 180-degrees.

conversely, a 'split-s' is a vector reversal achieved by pitching the ship's nose DOWN until the ship has turned 180-degrees.
You do prefer it this way, don't you, as it was meant to be? No peace in our time. "Once more unto the breach, dear friends."

Offline hnewberry99

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Re: The "Picard" maneuver
« Reply #33 on: December 16, 2011, 11:09:35 AM »
Fine, I give up. Listen to Dork Trek on itunes. Thank you for your contributions!
ITS A TRAP!!!