Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
May 19, 2012, 03:29:38 PM
News:
Can you help us make Excalibur?
Portal
Home
Help
Login
Register
Excalibur Forums
»
Public Boards
»
Blogs
»
Nano FX Viewer 1.6 Public Release
« previous
next »
Print
Pages:
1
...
3
4
[
5
]
Go Down
Author
Topic: Nano FX Viewer 1.6 Public Release (Read 7629 times)
boeh
Cadet 1st Class
Posts: 9
Cookies: 0
Member
Re: Nano FX Viewer 1.6 Public Release
«
Reply #80 on:
January 10, 2011, 12:58:16 AM »
That was it, thanks
Logged
Michael
aka NanoByte
Admiral
Posts: 1928
Cookies: 59
VFX Leader
Re: Nano FX Viewer 1.6 Public Release
«
Reply #81 on:
January 10, 2011, 01:02:23 AM »
Looks beautiful! Glad I could help
Logged
MB: GIGABYTE GA-X48-DQ6 775 X48 RT
CPU: Intel Core2 Duo E7500 Wolfdale 2.93GHz 3MB L2 Cache
GFX: SAPPHIRE Radeon HD 3870 512MB 256-bit GDDR4 PCI Express 2.0 x16
RAM: CORSAIR DOMINATOR 2GB (2 x 1GB) DDR2 1066 Dual Channel Kit
HDD: Seagate Barracuda 7200RPM 500GB X 2 in SATA RAID 0 Config
Vlad
The Modder of Steel
Cadet 4th Class
Posts: 97
Cookies: 2
3D and texture artist
Re: Nano FX Viewer 1.6 Public Release
«
Reply #82 on:
January 10, 2011, 04:08:51 AM »
When i deleted the Script folder of the ship, everything started to run smoothly.
EDIT:
In windowed mode there is no AA for me ;( Only works in full screen
I used on the previous model viewers to run on two screens
Logged
Mobo: GA-MA790FX-DS5
CPU: AMD Phenom II X4 940 BE (16x200Mhz)
RAM: 4x1GB DDR2 1066 Kingston
GPU: Sapphire Radeon HD4870 512MB
PSU: Chieftec 750W
HDD: 750GB+500GB Hitachi
2x19" LG monitors (2560x1024 workspace)
Hyperion
Cadet 1st Class
Posts: 14
Cookies: 0
Member
Re: Nano FX Viewer 1.6 Public Release
«
Reply #83 on:
January 10, 2011, 07:21:11 AM »
I had the same problem with lights. Changed in GFX\Models\ships\Galaxy\scripts all "." with an "," and now its all ok.
Logged
Michael
aka NanoByte
Admiral
Posts: 1928
Cookies: 59
VFX Leader
Re: Nano FX Viewer 1.6 Public Release
«
Reply #84 on:
January 10, 2011, 08:16:49 AM »
So wait let me get this right... you changes all the values that had a dot with a comma in the script file?
Logged
MB: GIGABYTE GA-X48-DQ6 775 X48 RT
CPU: Intel Core2 Duo E7500 Wolfdale 2.93GHz 3MB L2 Cache
GFX: SAPPHIRE Radeon HD 3870 512MB 256-bit GDDR4 PCI Express 2.0 x16
RAM: CORSAIR DOMINATOR 2GB (2 x 1GB) DDR2 1066 Dual Channel Kit
HDD: Seagate Barracuda 7200RPM 500GB X 2 in SATA RAID 0 Config
Hyperion
Cadet 1st Class
Posts: 14
Cookies: 0
Member
Re: Nano FX Viewer 1.6 Public Release
«
Reply #85 on:
January 10, 2011, 06:13:51 PM »
Yes. And that lowered very high intensity lights from warp engines and impulse engines.
Bad thing is that on my laptop im getting slow motion (2-7 fps), but if i shut deffered lightning, HDR and all that stuff im getting about 60-80fps.
Logged
Print
Pages:
1
...
3
4
[
5
]
Go Up
« previous
next »
Excalibur Forums
»
Public Boards
»
Blogs
»
Nano FX Viewer 1.6 Public Release