Detailing the Excalibur by Josh (aka Executioner DE)The original Excalibur, designed Steven Davis, is a widely recognised fan design which focuses on the carrier aspect of the ship as well as the “Transwarp” capability which the ship was supposed to have. As we developed our ideas for the Excalibur in this game the ships character began to change, with less of a focus on being a large carrier and more focus on fleet command.
With this in mind the original design began to feel cumbersome and in many ways over the top. A new design was put together by Luiz Cordova in discussion with the rest of the team; I am currently modelling the very high detail “CGI” version of the ship which will eventually be used to create the in game version.
This blog entry looks at various parts of the CG Excalibur and explains the ideas behind their design. Details are based primarily on designs of the next generation movies, linked with details of the V3 Excalibur from Steven Davis, all following pictures are taken from the work in progress model.
Bridge ModuleThe Bridge changed a lot since the V3 version with the original taking more inspiration from TMP era ships, the updated design one has large panorama windows for the ready room which is actually one of the largest windows of the whole ship. In addition the roof has changed from its previous spherical design to reflect the design style of more modern ships such as the Intrepid and Sovereign class vessels.
Bridge Module Shuttle DoorsPositioned inside the end of the bridge section is a secondary shuttle bay, it is designed to hold smaller spacecraft such as type 9 shuttles and transport pods. Bigger ships of such as the Type 11, the Danube, and fighters are held in different bays. Visually this bay has a lot in common with the aft shuttle bay doors of the Akira class.
Panorama WindowsLarge panoramic windows have been a feature on many ships since the Enterprise D in “Star Trek: The Next Generation”. The new Excalibur design also includes such windows on the upper structure of the ship; these are the quarters for the command crew (the only personnel rooms with these large windows) and they offer a grand view out of the ship.
Escape PodsThe design of the Escape Pods should be instantly recognisable to many of you, for those of you who haven’t recognised them however the Excalibur uses the same escape pods as the Sovereign class Starships. The CGI model features very high levels of detail on these escape hatches for close ups of the ship; you never know...
Bussard CollectorsThe warp nacelles on the V3 Excalibur design seemed excessively hefty even considering the huge mass they would have to propel, this was to hint at the transwarp capability of the ship. Since this isn’t a feature for our design we have slimmed the nacelles down to bring them back into balance, but otherwise the details remain similar.
The bussard collectors themselves retain some of the look of the originals but now appear more streamlined. We have also put in additional details such as the grills on the side which pay homage the modern design on the sovereign class.
Please feel free to ask any questions here, I will hopefully be writing up a second of these items as the model nears completion.