The only thing that detracts from this project's quality are the material settings, since they're generally too shiny. The head bobbing too is annoying. Other than it is rather excellent, the engine even has a good level of motion blur, and really good depth of field adjustments. What really catches my eye are the LCARS displays. It's probably just the material settings but the variation in coloration is a huge improvement.
The demo is neat, I really like how it works like the actual sets by allowing you to turn engineering on and off to make it a corridor. Mildly funny and interesting. It made me realize something I had forgotten, all of the corridors in Star Trek are right near the center of the ship, when you consider the rate of turn of the corridors we always see. I hope we see corridors with gentler turning in STE.